Work ToonStrike
Client Browser game · Miami
ToonStrike
A browser survival shooter we built for a client: a daily run everyone shares, endless and zombie modes, and a sketchbook look over custom 3D models.
· The brief
What it had to do
The client wanted a game people could play straight in the browser and come back to every day: one shared daily run, endless and zombie modes, and a look nobody else has.
· What we built
Survive the revisions
A sketchbook city under a comic-book filter, playable straight in the browser, no download.
A daily run everyone shares
Daily Blueprint gives every player the same city and upgrades each day, so a good run means something.
Endless and Zombies
Endless never lets up; Zombies adds rounds, hordes and guns bought off the walls.
Hand-modelled, not generated
Every character and prop modelled by hand and checked before it ships.
· Under the hood