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Work ToonStrike

Client Browser game · Miami

ToonStrike

A browser survival shooter we built for a client: a daily run everyone shares, endless and zombie modes, and a sketchbook look over custom 3D models.

weblandscapes.com/ToonStrike/

· The brief

What it had to do

The client wanted a game people could play straight in the browser and come back to every day: one shared daily run, endless and zombie modes, and a look nobody else has.

· What we built

  1. Survive the revisions

    A sketchbook city under a comic-book filter, playable straight in the browser, no download.

  2. A daily run everyone shares

    Daily Blueprint gives every player the same city and upgrades each day, so a good run means something.

  3. Endless and Zombies

    Endless never lets up; Zombies adds rounds, hordes and guns bought off the walls.

  4. Hand-modelled, not generated

    Every character and prop modelled by hand and checked before it ships.

· Under the hood

  • three.js
  • Cloudflare Workers
  • Blender

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